Cyperpunk Dungeon Crawler Conglomerate 451 Delayed to February 2020

RuneHeads and 1C Entertainment have announced that they are pushing back the release date for the full version of their cyberpunk dungeon crawler, Conglomerate 451.

The game first released on Steam Early Access back in May, with the intention of getting a full release in October. However, after reviewing feedback, the developers have decided to delay the game until February 2020 to implement some quality of life enhancements and introduce even more new content. You can read the updated development roadmap here, and check out a trailer above.

Here’s a rundown of the game:

Conglomerate 451 is a grid-based, dungeon crawling first-person RPG with roguelike elements set in a cyberpunk world.

You are the CEO of a Special Agency, instructed by the Senate of Conglomerate city to restore the order in sector 451, where corrupted corporations have established their turfs. Thanks to the last constitutional decree, you are allowed to create human clones. Build your own team, manipulate DNA, train your agents, equip them with high-end weapons, choose what cyberlimbs to implant, and send the squad to the field with only one goal: eradicate crime and restore order at any cost.

Key Features:

  • Manage your resources – Make use of your own personal R&D department to research advanced technology, unlocking new features, powers and options for progression
  • More than just body mods – In addition to upgrading weapon and armor proficiencies, augment your body with interchangeable cyber implants that completely change your agent’s skills and utility
  • Pain and Trauma system – Even the smallest wounds can have a lasting impact. By taking damage in combat, agents risk generating permanent Traumas that will follow them between missions
  • Diplomat – Talk with the strange and obscure character, the Diplomat, to face special missions
  • Nark – Talk with the Nark in the city, to improve your Drone
  • Drugs and Disorders – buy synthetic drugs to temporarily empower your agents, with the risk that they develop Mental Disorders
  • Procedural cyber dungeons – Experience the dungeon crawling you love, mixed with future technology as you take on procedurally-generated dungeons and missions
  • If you die in the game… – Each mission could be your last thanks to agent permadeath. Consider every move, because if an agent dies in battle, they will be lost forever
  • Hack the world – Enter cyberspace mid-mission and hack your way ahead of the competition to get crucial intel and give yourself the advantage

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