Devil May Cry 3 is Still Probably the Best in the Series, and It’ll be on Switch Early Next Year

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The Nintendo Switch is home to a lot of ports, and a fair share of them are Capcom titles. Now, joining the original two Devil May Cry titles and the dozen or so other Capcom ports and collections available for Switch, Devil May Cry 3: Special Edition will head to the Nintendo eShop on February 20, 2020, costing $19.99 USD.

A prequel to the first two Devil May Cry games, Devil May Cry 3 (originally subtitled Dante’s Awakening) was the last of the series to be released first for PlayStation 2. The Special Edition adds Vergil as a playable character, a new Very Hard difficulty mode, the wave-based Bloody Palace mode, and more.

Devil May Cry and Devil May Cry 2 for Switch also cost $19.99 USD each, and are only available digitally through the eShop. Capcom recently announced Black Friday 2019 sales for many of its titles, but have yet to announce any discounts for its titles on the Switch.

The PlayStation 2 trilogy of Devil May Cry titles was also re-released as the Devil May Cry HD Collection on the PS4, Xbox One, and PC in 2018. On Switch, the three titles are only available individually. Capcom confirmed that the Switch port of the original Devil May Cry released earlier this year was based on the HD Collection version.

Capcom’s track record with its Switch ports is somewhat mixed. Mike found that the Switch version of Dragon’s Dogma—based on the original PS3 and Xbox 360 releases—ran quite well. Digital Foundry’s analysis of the ports for Resident Evil 1, 0, and 4 at launch, on the other hand, found they had issues maintaining a consistent frame rate, and that the loading times in Resident Evil 1 and 0 could drag on longer than in the original Gamecube release. Similar frame rate issues were found with last month’s Switch releases of Resident Evil 5 and 6.

As new installments of Devil May Cry, Monster Hunter, and Resident Evil have found success on other platforms, the collection of ports on the Switch keeps growing. While Nintendo’s hybrid handheld-console hasn’t gone without any brand-new Capcom titles, it’s mostly been a platform for Capcom fans to relive the most SSStylish moments of generations past.

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