Google Stadia’s Launch Lineup Has 12 Games and a Single Exclusive

We’re just over a week away from the launch of Stadia, and now early adopters of Google’s game streaming platform know what they’ll be able to purchase and play once the service goes live on November 19. The answer? 12 games, 11 of which are already available on other platforms.

“We’re launching Stadia with 12 carefully-chosen games on day one,” reads the announcement at Google’s official product blog. Those titles are:

  • Assassin’s Creed Odyssey
  • Destiny 2: The Collection
  • Gylt
  • Just Dance 2020
  • Kine
  • Mortal Kombat 11
  • Red Dead Redemption 2
  • Thumper
  • Tomb Raider: Definitive Edition
  • Rise of the Tomb Raider
  • Shadow of the Tomb Raider: Definitive Edition
  • Samurai Shodown

Since everyone who bought either the sold-out Founder’s Edition or the Premiere Edition will start with three months of Stadia Pro, everyone’s getting Destiny 2: The Collection as the first entry in Pro’s free game library. The other games will be available for individual purchase. While Stadia’s website doesn’t list prices for the games yet, Stadia head Phil Harrison previously warned that games on Stadia will cost a similar amount to their PlayStation 4 and Xbox One counterparts.

The only current exclusive in Stadia’s launch line-up is Tequlia Works’ horror-tinged adventure Gylt, which may come to other platforms at a later date.

Google also promises that 14 other titles will launch on Stadia between November 19 and the end of the year. Borderlands 3, NBA 2K20, and Ghost Recon: Breakpoint stand out amongst the recently released titles that will also come to Stadia soon. Of the list, only Darksiders: Genesis is slated to debut on Stadia alongside its PC release.

Details on Stadia’s early rollout have been coming in fairly close to the platform’s launch. Google only announced the launch date last month, and then clarified shortly thereafter that some Founder’s Edition bundles will arrive later than November 19 depending on when people ordered them. Google also waited until mid-October to announce that Stadia’s unique wireless controller features will only be enabled with Chromecast Ultras to start.

While concerns over Stadia’s bandwidth usage and latency have continued to dominate headlines, this slim launch lineup is a reminder that building a distinctive catalogue, big exclusives or no, is key for Google. That’s a mountain Stadia has to climb regardless of whether the underlying streaming technology starts out strong.

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