Riot has announced that they’ll be bringing League of Legends to both the mobile and console platforms with League of Legends: Wild Rift, and all new version of the popular game.
The first thing Riot wanted to make clear: while this will be a MOBA not much unlike the original game, Wild Rift is a completely new built-from-scratch version of League of Legends. The game has been made with a twin-stick control scheme in mind, and shall be balanced differently than the main game. Because of this, it will only be launching with 40 of the game’s 140+ champions, but more will keep being added. This also means that Wild Rift won’t have cross-play with the PC version, but Riot does note that they’re not ruling out console and mobile cross-play.
While they haven’t talked much about specific changes, they did show off a trailer so you can see how it plays. The one thing Riot did note is that they made it so match times are shorter than in the PC version, with match times instead lasting in the 15-18 minute range. They also noted that, because Wild Rift is its own thing entirely, progress you make on PC won’t carry over to Wild Rift. They also talked about which kind of phones the game will run on. For Android users, they suggest specs that are equal to or greater than a Samsung Galaxy A7, while for iPhone users they said they currently have the game running on anything higher than an iPhone 5S.
League of Legends: Wild Rift is coming to iOS, Android devices, and currently unspecified consoles in 2020. You can sign up for the Android beta right now.
How do you feel about League of Legends: Wild Rift? Excited to play the game on the go or on consoles? Think it’ll be vastly different with a controller? Let us know in the comments below!