LudoNarraCon is an entirely digital convention held via Steam. The con aims to celebrate narrative video games, the developers who create them, and the players who enjoy them. According to a Fellow Traveller press release, the first LudoNarraCon attracted more than 850,000 “attendees” and drove an increase in wishlisting for the games featured at the con.
Fellow Traveller says LudoNarraCon “replicates many of the aspects and benefits” of standard physical consumer conventions but with no entrance fee, no travel, and no booth production. The indie studio says this means narrative game developers can reach a large audience regardless of their funding situation, location, or size. The setup also means those who can’t usually attend cons can tag along to this one.
Developers participating in LudoNarraCon set up “exhibits” on their Steam pages, which involves using Valve’s digital streaming platforms to show off their titles. There’s also a “theatre” stream which sees developers, journalists, and writers giving talks on a variety of different topics related to narrative video games. All of the streams are looped for the rest of the event, so there’s no chance you’ll miss one if you’re looking forward to a particular stream.
If you’re a developer and you’re interested in setting up a panel or submitting your game, you can do so over at the official LudoNarraCon website. We don’t yet have a set of definite dates for next year’s LudoNarraCon, but we know it will be happening in April. Don’t worry if you forget – Steam presents all the info for the con in a special event page on the storefront, so you won’t need to worry about bookmarking the event.
Are you looking forward to next year’s event? Did you tune in last year? Let us know in the comments below!