Niche Spotlight – Abandon Ship

This is Niche Spotlight. In this column, we regularly introduce new games to our fans, so please leave feedback and let us know if there’s a game you want us to cover!

Today’s Spotlight is Abandon Ship, a seafaring roguelite by Fireblade Software that just left Early Access.

Set in swashbuckling fantasy world inspired by the Age of Sail, Abandon Ship invites you to board your ship, gather your crew, and risk the dangers of the open ocean to find your fortune. You can check out the launch trailer above.

As with all roguelites, the world of Abandon Ship is cruel and death is permanent, but if your captain can manage to survive a near-death experience, they can always find their way back to port to try again.

Abandon Ship is available on Windows PC, Mac, and Linux via Steam for $24.99.

Here’s a rundown of the game:

Be The Captain

Survive on the Edge in a World with Consequences
In Abandon Ship you take command of a ship and her crew, exploring a diverse, procedurally generated world, taking on quests and dealing with random events. Frequently, you will end up engaging other ships in combat, the player having to employ their best tactics in order to out-maneuver and out-gun the enemy.

The game focuses on “Age of Sail” ships in a Fantasy setting, framed in an Art Style inspired by classic Naval Oil Paintings.

Ship Destruction is not the End
Life in the world of Abandon Ship can be brutal. Death is permanent. But the game doesn’t end if your vessel is destroyed. You are the Captain, and as long as the Captain is alive, there is always hope. By escaping to a Lifeboat, or even being stranded, alone in the water, there is still a chance to survive and fight your way back to the top.

Snatch Victory from the Jaws of Defeat
Combat is tactical and savage. Each battle is hard-fought, always on the edge of defeat. Your only chance of overcoming the odds is to employ every advantage you can and utilize all the tools at your disposal.

Reap What You Sow
Explore a fantasy world that reacts to your actions. Quests may drastically change the environment. Make decisions that create friends or enemies that may later come back to help or hinder you.

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