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You Can Be a part of a Cult in Honey, I Joined a Cult in 2021

Developer Sole Survivor Video games (which is ironic contemplating the sport that they’re growing), and writer Workforce17 Digital Ltd. have introduced that their 1970s-based cult administration simulator, Honey, I Joined a Cult, will likely be launching on Steam’s Early Entry in 2021. In Honey, I Joined a Cult, gamers will handle their very own cult, which signifies that they should recruit followers and acolytes, design their headquarters, and develop their affect as a way to make their enterprise a hit. As this happens, gamers will likely be going through challenges from each…

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Westwood’s 1997 Cult Classic Blade Runner Has Risen From the Dead

[quads id=10] Got a news tip? Is there something you think we should be reporting on? Email news@usgamer.net. Just in time for the tail end of 2019, the year both the game and Ridley Scott movie are set in, Westwood Studio’s Blade Runner point-and-click adventure game from 1997 is back on sale. A few months ago the ScummVM community got Blade Runner working smoothly on PC again, and now GOG and Alcon Interactive Group have finally put the classic up for digital sale. Currently, Blade Runner is on sale for…

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The Guilty Gear Strive Interview: Why a Cult Favorite is Starting From Square One

[quads id=10] To the casual observer, Guilty Gear can sometimes seem impenetrable. It certainly requires a greater mastery of the game, in both concepts and raw mechanics, than most other fighting games—a genre that’s already tough to breach. But there’s been a shift in those traditional dynamics. Off the back of smash hits like Arc System Works’ Dragon Ball FighterZ and French Bread’s underdog Under-Night In-Birth, anime-style fighting games have forged a foothold in the general fighting game space. More players than ever before are picking up the sticks, practicing…

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