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Shin Megami Tensei III Nocturne HD Remaster Screenshots, Free Merciful Issue DLC Confirmed

Atlus have revealed new screenshots of the upcoming JRPG Shin Megami Tensei III Nocturne HD Remaster, together with free Merciful problem DLC. The information comes from Japanese outlet 4Gamer (translation: Google Translate), discussing new details about the sport, and new screenshots. The article begins explaining the sport’s story, characters, and mechanics. As previously reported the story takes place whereas the protagonist is visiting a good friend in a Tokyo hospital. He then witnesses “the Conception”- the destruction of the world. But, they survive, now because the “Demi-fiend,” creating pacts with demons,…

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Ghost of Tsushima Patch Expands Its Issue Vary With More durable and Simpler Choices

Acquired a information tip? Is there one thing you suppose we ought to be reporting on? E-mail news@usgamer.net. Extra issue choices is all the time a superb factor. Ghost of Tsushima launched with three issue choices: Simple, Regular, and Arduous. The choices permit gamers to tweak enemy aggressiveness, enemy injury, and the timing of parrying. With right this moment’s Patch 1.05, Sucker Punch has added extra choices to tweak your expertise on the island of Tsushima. First, there’s the brand new larger issue degree: Deadly. At Deadly issue, injury from…

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Ghost of Tsushima Deadly Problem Debuts in Patch 1.05

Ghost of Tsushima Deadly Problem has debuted within the newest patch for Sucker Punch’s latest sport. The Ghost of Tsushima patch 1.05 replace would not simply add one thing akin to Metro 2033’s Ranger Mode — it additionally brings with it new fight choices, adjustments to textual content, and a few bug fixes. In the event you’re not but conversant in this brand-new sport, try the Ghost of Tsushima Launch Trailer to get a really feel for what it is all about. The Mongols are invading, and our hero has discovered himself getting his ass kicked quite handily. That…

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Ghost of Tsushima Patch 1.05 Provides Deadly Issue and Decrease Depth Mode

The 1.05 patch for Sucker Punch Manufacturing’s Ghost of Tsushima has added a “Deadly” problem setting and a “decrease depth mode.” (Thanks @Wario64!) As defined within the patch notes, the Deadly problem will make each enemies and the participant’s personal katana “extra lethal,” and make enemies extra aggressive, detect gamers quicker, and having much less time to parry and dodge. In the meantime, the decrease depth mode could be chosen within the accessibility menu. Designed to nonetheless “keep the guts and really feel of Ghost of Tsushima fight,” a number of…

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Kingdom Hearts 3’s Re:Mind DLC Will Have New Difficulty Options

[quads id=10] Got a news tip? Is there something you think we should be reporting on? Email news@usgamer.net. It’s been a while since Kingdom Hearts 3 finally landed on consoles, and its first major DLC still looms somewhere off in the distance. At a fan event in Osaka over the weekend, Square Enix finally let some more details slip about what the Re:Mind DLC will add to the game. During a fan concert in Osaka, Japan, info was released about new modes and options coming with the DLC drop, collected…

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Nioh 2’s Beta is a Brutal Brick Wall of Difficulty

At my first 10 hours into the beta test for Nioh 2, I was ready for my well-earned temper tantrum. I am a child, and therefore, I will scream. The flailing of my arms and swearing on my lips has been a magma flow percolating beneath the mantle crust of my normally reserved state, the burst of “THE FUCK IS THIS” an eruption with, and I am not ashamed to say, some involuntarily flung saliva. And lo, I have mixed my metaphors and, to my credit, not chucked a controller…

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