Wednesday, May 31, 2023
HomeGame DevelopmentTexture points in ios and snapdragon units - Cocos Creator

Texture points in ios and snapdragon units – Cocos Creator

Cocos’s In-built Toon Shader isn’t working in Snapdragon Gadgets(Internet Cell Construct) correctly and every thing appears to be like washed out. Has anybody ever got here throughout this difficulty and has a attainable repair round it ?
Particulars :
In-built toon shader.

Textures :

Right here is the way it appears to be like in snapdragon units :

Are you able to present me with extra info?
Akin to offering a easy instance and a model of the Creator editor.

Cocos Creator Model : 3.6.2
WebGL Construct.
We’re utilizing built-in toon shader.
Textures are added in Go 1 of the toon shader.
Working fantastic on mediatek/some ios units.
The problems is reported in all snapdragon units.
Regular Look : (ignore the UI)

Look on a snapdragon machine :

OK,I’ll do a easy take a look at undertaking to breed the issue you talked about

Thanks in your suggestions, this difficulty might be reproduced.


You’ll be able to change the built-in cartoon impact to a floor/cartoon impact

Thanks so much. :star_struck:
Superior and fast suggestions from cocos devs – as at all times. :saluting_face:
This labored for me.

Hello muxiandong,
Whereas the floor/toon shader resolved the difficulty on snapdragon units.
However a brand new difficulty was reported on mediatek units utilizing the floor/toon shader.
surfaces/toon shader on mediatek units :

Check Venture file : ChetanSharmaTextureTest.7z – Google Drive

Sorry for the late reply, it is a bug, I’ve created a brand new difficulty Toon materials exhibits exceptions on Snapdragon units and MediaTek units · Challenge #14063 · cocos/cocos-engine · GitHub and despatched it again to my colleagues within the engine workforce and we’ll repair it as quickly as attainable.



Please enter your comment!
Please enter your name here

Most Popular

Recent Comments