Wednesday, May 31, 2023
HomeGame DevelopmentTexture points in ios and snapdragon units - Cocos Creator

Texture points in ios and snapdragon units – Cocos Creator


Cocos’s In-built Toon Shader isn’t working in Snapdragon Gadgets(Internet Cell Construct) correctly and every thing appears to be like washed out. Has anybody ever got here throughout this difficulty and has a attainable repair round it ?
Particulars :
In-built toon shader.

Textures :


Right here is the way it appears to be like in snapdragon units :

Are you able to present me with extra info?
Akin to offering a easy instance and a model of the Creator editor.

Cocos Creator Model : 3.6.2
WebGL Construct.
We’re utilizing built-in toon shader.
Textures are added in Go 1 of the toon shader.
Working fantastic on mediatek/some ios units.
The problems is reported in all snapdragon units.
Regular Look : (ignore the UI)

Look on a snapdragon machine :

OK,I’ll do a easy take a look at undertaking to breed the issue you talked about

Thanks in your suggestions, this difficulty might be reproduced.

image

You’ll be able to change the built-in cartoon impact to a floor/cartoon impact

Thanks so much. :star_struck:
Superior and fast suggestions from cocos devs – as at all times. :saluting_face:
This labored for me.

Hello muxiandong,
Whereas the floor/toon shader resolved the difficulty on snapdragon units.
However a brand new difficulty was reported on mediatek units utilizing the floor/toon shader.
surfaces/toon shader on mediatek units :

Check Venture file : ChetanSharmaTextureTest.7z – Google Drive

Sorry for the late reply, it is a bug, I’ve created a brand new difficulty Toon materials exhibits exceptions on Snapdragon units and MediaTek units · Challenge #14063 · cocos/cocos-engine · GitHub and despatched it again to my colleagues within the engine workforce and we’ll repair it as quickly as attainable.

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