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I needed to exclude some objects from a selected layer from rendering within the put up processing.
I adopted each : https://www.youtube.com/watch?v=LAopDQDCwak and https://www.youtube.com/watch?v=AooFfmQ_Svo&t=290s However it seems that in VR the rendering of the second digital camera (each tutorials above use a second digital camera) does not seem. The objects present once I change the depth of the second digital camera however they seem above all the things. I am utilizing the built-in rendering.
Any Concept find out how to forestall it ?
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