The next batch of consoles may be close, but they’re still a year out. In the time between now and then, many big titles will signal the last hurrah for this generation, and you might be rightfully concerned that getting a new box will create a schism. For Xbox devotees, it won’t be the case.
In a recent Gamespot interview, Microsoft confirmed that the recently named Xbox Series X will have support for backwards compatibility on day one. In fact, from the sounds of it, it’s already working within the confines of Xbox head Phil Spencer’s entertainment room.
“We wanted to make sure we had that, day one, we could deliver on the compatibility promise,” Spencer told Gamespot. “And so I’ve been playing quite a few [Xbox 360] games on my [Xbox Series X] and Xbox One games on the [Xbox Series X] and that’s just to ensure that we can be there day one.”
It’s been known that the Series X—at the time, called Project Scarlett—would support backwards compatibility in some way, reaching back through several generations. The significant point is when (at launch) and how much it supports the games. As it turns out, the support seems pretty strong.
“We want your gaming legacy to come with you, whether that’s your Gamerscore, whether that’s your friends list, all your Achievements, your game saves, all of that should come forward so there are no barriers for you as you think about moving forward,” Xbox partner director of program management Jason Ronald tells Gamespot.
If this works out right, that means you could be playing a game on Xbox One one day, and then the next day, pick it up on the Series X. That’s not just a huge boon for Xbox players and incentive to upgrade, but it marks an ongoing trend of thinning lines between console generations. There’s no confirmation yet on what kind of limits there might be, in terms of transfers or number of games supported, but having a library move from one Xbox to another makes the transition seem that much less intimidating.